Talking head
Interviews that keep moving
Remove filler, preserve natural breath, and keep every cut aligned to spoken words.
Remove pauses, tighten the story, add captions, color, music, and motion graphics without learning a timeline. Cutroom inspects the footage, writes a reviewable edit plan, and renders only after you approve it.
Free credits on sign-up · No credit card · Failed renders return credits
Make the first idea impossible to miss.
A tighter story, cut to the exact word.
The agent never renders an unapproved plan.
Use the same conversational workflow for long-form stories, vertical clips, product videos, and screen tutorials. Aspect ratio, pacing, captions, and export rules live in the plan.
Talking head
Remove filler, preserve natural breath, and keep every cut aligned to spoken words.
Vertical social
Reframe to 9:16, front-load the idea, and generate bold readable captions.
Product story
Match claims to product footage, add title overlays, and keep brand timing consistent.
Tutorial
Trim waiting, emphasize key moments, and make each instruction easy to follow.
Conversation is the control surface, but the output is a deterministic edit plan. You see what will change before any expensive render begins.
The agent probes video and audio, transcribes speech with word timestamps, and creates a visual timeline before editing.
founder-story.mov
3840×2160 · 02:14
Describe the outcome like you would to an editor. The agent turns intent into exact ranges, caption rules, grade, and overlays.
Approve a lightweight preview first. The worker verifies the timeline and media before creating the final master.
Cutroom combines the ease of chat with explicit edit data, isolated rendering, version history, and approval gates.
Word timestamps and short safety handles keep dialogue edits clean instead of clipping syllables.
Local contact sheets span the source, so shot changes and cut boards are available for review alongside the transcript.
Every proposed cut is reviewable. Preview and final export have separate approval steps.
FFmpeg-based EDLs, consistent timebases, short audio fades, captions last, and verifiable outputs.
Source, plans, previews, and final masters remain attached to the project for safe iteration.
Signed worker jobs, path isolation, size limits, and controlled media downloads protect the render boundary.
Credits cover agent planning and media processing. Cancel anytime.
Lite
For trying the complete workflow
Pro
For weekly publishing
Ultra
For production teams
FREQUENTLY ASKED QUESTIONS
An AI video editor turns plain-language direction into a concrete edit. Cutroom analyzes your media, proposes exact cuts, captions, grade, and overlays, then asks for approval before it renders.
Yes. New accounts receive free credits and do not need to add a credit card. If a processing task fails, its reserved credits are returned.
You direct the outcome in conversation instead of building every operation by hand. Unlike a black-box automatic editor, Cutroom also exposes the edit plan, timeline, preview, and revision history.
Talking heads, interviews, social clips, product videos, tutorials, travel edits, and other narrative footage. You can preserve the source aspect ratio or target common landscape, vertical, and square formats.
Yes. The agent uses word-level timestamps and enforces short safety handles around dialogue cuts. It also applies brief audio fades to avoid clicks at edit boundaries.
No. The agent first proposes a reviewable plan. You approve a preview render, inspect it, and separately approve the final master.
The web app accepts common video and audio files including MP4, MOV, WebM, MKV, M4V, MP3, WAV, M4A, AAC, and FLAC. Final compatibility depends on the codecs available to the render worker.
Yes. Your account keeps projects, source media, plans, previews, final exports, revisions, and credit usage together.
Project browsing and review are responsive. Uploading and reviewing short clips works on mobile, while a larger screen is recommended for detailed timeline inspection.
Open a support ticket from your account. Include the project and failed stage so the render trace can be reviewed without exposing unrelated work.
Bring the footage. Cutroom will inspect it, propose the timeline, and stay with the project through preview and final export.
Start an edit room